When math is taught in such a traditional rote manner, only students that follow the specified “rules” are successful. It creates an open learning environment where students are tasked to discover patterns and problem-solve free from the limitations of “follow me” mathematics in which students mimic teacher steps. Teaching in this way removes many of the barriers found in traditional mathematics instruction. I believe mathematics instruction should be akin to this “video game” experience with regard to visual representation and cognitive engagement. The visible representations of movement andĪction combined with a level of intellectual undertaking would keep me occupied Problems, discover patterns and react to a variety of situations. Set to channel three and firing up my Nintendo to play the newest video Many of my generation, I grew up coming home from school each day turning my television PacMan Tranformations (Polygraph) NBA Jam Linear Relationships NBA Jam Quadratics Nintendo Inequalities Nintendo Inequalities with Solving Oregon Trail: Percents Pac-Man Coordinate Plane Pokemon Factoring Exploration & Factoring Practice No LC Pokemon Factoring Pokemon Factoring 2 with LC Pokemon Practice w/ Integers Pokemon Practice Solving 1 & 2 Step Equations Pokemon Probability Punch Out!!! Mean Absolute Deviation Punch Out!!! Mean, Median, Mode & Range Space Invader Slopes Sonic Functions Star Wars Systems of Equations Super Bowl LIV Tecmo Plotting Points & Linear Challenge Super Mario Dilations Super Mario Linear Equations Super Mario Quadratics Super Mario Systems Races Tecmo Super Bowl Linear Equations Teenage Mutant Ninja Turtles: Angles of Triangles Tetris Transformations Y-Intercept with Ghouls & Ghosts Where in the World is Carmen Sandiego: Slopes?įeatured Posted on ApJanuAuthor retrodesmos Leave a comment on Featured Activities Why Retro Desmos Sonic Systems By Graphing Mega Man Modeling I: Solving Equations with Single Variables Mega Man Modeling Part II: Solving Single Variable Equations with Fraction Coefficients Mega Man Modeling III: Solving Equations with Variables on Both Sides Mega Man Modeling IV: Distribution Ms. Equations Among US! Equations Among US! (No Slope/Easier) Legend of Zelda Linear Challenge Integer Chutes and Ladders Mega Man Modeling IV: Distribution Super Mario Systems Races Activity ListĬastlevania Solving Celeste: Domain & Range Celeste: Inverse Functions Dig Dug Desmos: Horizontal & Vertical Lines Donkey Kong Circles Excite Bike Equations: Exploring Slope and Y-Intercept Equations Among US! Equations Among US! (No Slope/Easier) Fantasy Football Functions FIFA Linear and Quadratic Fortnite Estimation Task Ice Climber Plotting Points Ice Climber Slope & Y-Intercept Integer Chutes and Ladders Legend of Zelda Linear Challenge Legend of Zelda Linear Challenge (French) Legend of Zelda Pythagorean Theorem – Updated Legende de Zelda – Theoreme de Pythagore Legend of Zelda Solving: Distribution and Combining Like Terms Mario 64 Volume: Prisms and Pyramids Mario 64 Volume: Prisms, Spheres, and Cylinders Mario Clue Systems Mario Equation Rider Mario Kart Quadratic Coasters Mario Sector Golf Mario Sector Golf – **Solving** Mario vs.
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